Amn + El + Ith + Tir + Sol Level Req.: 27
+1 to All Skills +250 to Attack Rating +160% Enhanced damage +9 to Maximum Damage +9 to Minimum Damage +7 Life stolen per hit +25 Deadly Strike +10 to Strength +10 Replenish Life +2 to Mana after each Kill +1 to Light Radius
| Amn + El + Ith + Tir + Sol Level Req.: 27
+1 to All Skills +250 to Attack Rating +160% Enhanced damage +9 to Maximum Damage +9 to Minimum Damage +7 Life stolen per hit +25 Deadly Strike +10 to Strength +10 Replenish Life +2 to Mana after each Kill +1 to Light Radius
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Tir + El Level Req.: 13
+25% Increased Attack Speed +50 to Attack Rating +3 to Minimum Damage +3 to Maximum Damage +20% Enhanced damage +50 Chance of Open Wounds +2 to Mana after each Kill +1 to Light Radius
| Tir + El Level Req.: 13
+25% Increased Attack Speed +50 to Attack Rating +3 to Minimum Damage +3 to Maximum Damage +20% Enhanced damage +50 Chance of Open Wounds +2 to Mana after each Kill +1 to Light Radius
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Vex + Hel + El + Eld + Zod + Eth Level Req.: 69
50% Chance to cast level 20 Poison Nova when you Kill an Enemy +60% Increased Attack Speed +25 Target Defense +50 to Attack Rating +200% Damage to Undead +50 to Attack Rating against Undead +350-400% Enhanced damage [Variável] -20% Requirements +1 Indestructible +7 Mana stolen per hit +12-15 Life stolen per hit [Variável] +1 Prevent Monster Heal +15 to all Attributes +1 to Light Radius
| Vex + Hel + El + Eld + Zod + Eth Level Req.: 69
50% Chance to cast level 20 Poison Nova when you Kill an Enemy +60% Increased Attack Speed +25 Target Defense +50 to Attack Rating +200% Damage to Undead +50 to Attack Rating against Undead +350-400% Enhanced damage [Variável] -20% Requirements +1 Indestructible +7 Mana stolen per hit +12-15 Life stolen per hit [Variável] +1 Prevent Monster Heal +15 to all Attributes +1 to Light Radius
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Shael + Um + Tir Level Req.: 47
7% Chance to cast level 13 Static Field on striking 10% Chance to cast level 17 Chain Lightning on striking +20% Increased Attack Speed +1 Ignore Target's Defense +180-220% Enhanced damage [Variável] -35% to Enemy Lightning Resistance +25 Chance of Open Wounds +9-11 Magic Absorb [Variável] +2 to Mana after each Kill Summon Spirit Wolf (18/18 Charges)
| Shael + Um + Tir Level Req.: 47
7% Chance to cast level 13 Static Field on striking 10% Chance to cast level 17 Chain Lightning on striking +20% Increased Attack Speed +1 Ignore Target's Defense +180-220% Enhanced damage [Variável] -35% to Enemy Lightning Resistance +25 Chance of Open Wounds +9-11 Magic Absorb [Variável] +2 to Mana after each Kill Summon Spirit Wolf (18/18 Charges)
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Hel + Ohm + Um + Lo + Cham Level Req.: 67
5% Chance to cast level 18 Volcano on striking Level 12 Holy Freeze Aura When Equipped +2 to All Skills +45% Increased Attack Speed -20% Requirements +330-370% Enhanced damage [Variável] -40-60% to Enemy Cold Resistance [Variável] +20 Deadly Strike +25 Chance of Open Wounds +1 Prevent Monster Heal +3 Freezes target
| Hel + Ohm + Um + Lo + Cham Level Req.: 67
5% Chance to cast level 18 Volcano on striking Level 12 Holy Freeze Aura When Equipped +2 to All Skills +45% Increased Attack Speed -20% Requirements +330-370% Enhanced damage [Variável] -40-60% to Enemy Cold Resistance [Variável] +20 Deadly Strike +25 Chance of Open Wounds +1 Prevent Monster Heal +3 Freezes target
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Shael + Um + Pul + Lum Level Req.: 47
+60% Faster Hit Recovery +250-290% Enhanced Defense [Variável] +300 Defense vs. Missile +16 to Strength +16 to Vitality +10 to Energy All Resistances +15 Clay Golem (16/16 Charges) Molten Boulder (16/16 Charges)
| Shael + Um + Pul + Lum Level Req.: 47
+60% Faster Hit Recovery +250-290% Enhanced Defense [Variável] +300 Defense vs. Missile +16 to Strength +16 to Vitality +10 to Energy All Resistances +15 Clay Golem (16/16 Charges) Molten Boulder (16/16 Charges)
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Mal + Um + Gul + Fal Level Req.: 53
+30% Increased Attack Speed +25 Target Defense +20% Bonus to Attack Rating +230-270% Enhanced damage [Variável] +33 Chance of Crushing Blow +50 Chance of Open Wounds +1 Vengeance +1 Prevent Monster Heal +10 to Strength +20% Extra Gold from Monsters
| Mal + Um + Gul + Fal Level Req.: 53
+30% Increased Attack Speed +25 Target Defense +20% Bonus to Attack Rating +230-270% Enhanced damage [Variável] +25 Chance of Crushing Blow +25 Chance of Open Wounds +1 Vengeance +1 Prevent Monster Heal +10 to Strength +20% Extra Gold from Monsters
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Fal + Um + Pul Level Req.: 47
15% Chance to cast level 3 Dim Vision when struck +10% Faster Hit Recovery +200-260% Enhanced Defense [Variável] +10 to Strength All Resistances +45 +1 Half Freeze Duration +5 Damage Taken Goes To Mana -3 to Light Radius
| Fal + Um + Pul Level Req.: 47
15% Chance to cast level 3 Dim Vision when struck +10% Faster Hit Recovery +200-260% Enhanced Defense [Variável] +10 to Strength All Resistances +45 +1 Half Freeze Duration +5 Damage Taken Goes To Mana -3 to Light Radius
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